I’ve planned from the very beginning that we will have a nice explosion mark graphic after 5 weeks has been reached but until recently, last minute design decision changes forced me to remove it altogether but you can see how it’s supposed to look like here in my weblog.
Using same corner radius setting for both outer and inner rounded rectangles will create a “lump” corner like an eaten mice in snake’s stomach.
Radius number should always be lower for inner box. In measurement example picture above, I used 14 px for outer box, 8 px for inner box to create a perfect size border all across the corners.
Photoshop’s Rounded Rectangle Tool Setting.
Most of the graphics in Reservoir Dogcows website were drawn on paper first to give them a rough feeling similar to ancient time then scanned to Photoshop for color and detail layers.
Click on each images to see a short animation on how they were layered in Photoshop. Nothing complex, I just want to demonstrate that not everything have to be created from scratch in PS, you can use your art talent to assist you.
GIF Animation (360 kb, 24 frames) of WoodStones.
GIF Animation (92 kb, 18 frames) of Guild Banner.
GIF Animation (96 kb, 18 frames) of Dogcow.
If you’re a developer looking to build some decent, full-featured widgets such as Dictionary, etc., send me an email! I’m itching to contribute some graphics.
Up now at Apple Motion – Quick Tour
Jaw-dropping simplicity! The attention to details is truly amazing.
While I don’t use any third-party Photoshop Plug-Ins such as Eye Candy, Xerofex, etc, they do have a bad name for “cheating” the graphics. To me, this is not exactly true because Plug-Ins are created to assist you completing the graphics, not becoming the center of attention like many thought. There’s no such thing like one click = finished piece.
If you want to use third-party Plug-Ins, go ahead! But.. make sure that applied plug-ins only steal less than 10% of attention in finished piece. The more attention it steals, the more amateur it looks. If you don’t want it to look too generic, customize the applied graphic separately by smudging, lowering contrast/saturation, etc until to a point where they doesn’t look too “plugins-ish”.
Since some fathers (Adium users) of Adiumy Duck Icon demanded to see their long lost son, I thought I should send in a pic of their sons to hold them for a while. Once the Extreme Make-UpÂ® is done, they will be sent to home.
Graphics like this may seem like easy to make but it isn’t. You only have so few pixels to work on and adding one pixel can really affect the overall look. What’s even more challenging is deforming the beak and making facial expression to look as clear as possible so you don’t have to squint your eyes.
Any suggestion/feedback will be appreciated. I’m debating about doing smileys for 4 other colors (yellow, purple, blue and red) but I’m not sure if it will be worth my time.
The models were made in Cinema 4D then brought to Photoshop for some touching up (Cinema 4D isn’t that great at rendering vibrant colors, IMO). All of the texts were done in Photoshop because I want to put some emphasis on them. They’ll look crappy if used with real shadowing.